Authors: Preece, Rogers & Sharp
Introduction
Starters
Chapters
Case Studies
Interactivities
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2 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Chapter Index
An Evaluation Framework

Chapter Introduction | Web Resources | Assignment comments | Teaching Materials


www.baddesigns.com

This site shows a set of bad designs for 'interactive' products, from filing cabinets to coffee machines, from car panels to traffic lights, and explains why they are bad. You might like to look at them yourself first and see what you think of them.

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www.dgp.utoronto.ca/~hunt/telechi/hcitools.html

Here you'll find a huge number of further links on usability, interface design, guidelines, web design etc. Unfortunately some of the links are no longer available, but there are many that are still active, and they lead to Mac interface guidelines, Windows guidelines, Alert Box (Jakob Nielsen's site), AskTog, and many others. Watch out though for sites that are not currently being maintained.


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http://jthom.best.vwh.net/usability/usable.htm

This contains a comprehensive set of information about techniques and tools for interaction design.

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http://www.paperprototyping.com/
This is the companion website for Carolyn Snyder’s book on paper prototyping. The site contains useful articles and summaries of tips for carrying out paper prototyping in detail.
The discussion is geared towards usability testing rather than design, but the techniques are applicable in design as well, especially given that interaction design is iterative, and so usability testing of paper prototypes will inform design development.

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http://www.usabilitybok.org/design
The Usability Professionals Association is developing a body of knowledge for usability, and this website is the design section. You might like to look around at other sections of the UPA’s site too. The knowledge here will expand over time so it’s worth keeping an eye on it.

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Apple User Experience Design Guidelines
A great resource if you are interested in software UI design and are a fan of Apple's clean and easy to use style.

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Windows Vista User Experience Design Guidelines
This is the Windows equivalent resource. It is interesting to compare this to the Apple guidelines, to see similarities and differences.